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SuperLite 1500 Series: Battle Qix
SuperLite 1500 Series: Battle Qix
SuperLite 1500 Series: Battle Qix

SuperLite 1500 Series: Battle Qix

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SuperLite 1500 Series: Battle Qix
SuperLite 1500 Series: Battle Qix

Plataformas

PS1

Géneros

Puzle

Temas

Acción

Modos de juego

Un jugadorMultijugadorPantalla dividida

Perspectivas del jugador

Vista aérea / Isométrica

Soporte de idiomas

Idioma
Japanese日本語
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Enlaces externos

SuperLite 1500 Series: Battle Qix

QIXserie
Fecha de lanzamiento
24 de octubre de 2002
Desarrollador
Billiken Soft
Billiken Soft
Editor
Success
Success
Motores gráficos
-
Puntuación IGDB
-
Sin puntuación aún
GameKeepr
-
Sin puntuación aún

Resumen

Qix was an arcade game, released by Taito America Corporation in 1981. The objective of Qix is to fence off, or “claim”, a supermajority of the playfield. At the start of each level, the playing field is a large, empty rectangle, containing the Qix — a sticklike entity that performs graceful, but unpredictable motions within the confines of the rectangle. The player controls a small diamond-shaped marker that can move around the edges of the rectangle, with the goal to claim as much of the screen as possible via drawing Stix. When the player completes a closed shape, the captured area becomes solid and points are awarded. To complete a level, the player must claim most of the playfield. (The game was shipped at 75 percent, but the arcade operator could adjust the requirement between 50 percent and 90 percent.) The player has a limited number of lives and can lose a life if the Qix touches a Stix line as it is being drawn, or by being touched by Sparx - enemies that traverse all playfield edges except uncompleted Stix. Additionally, a Fuse appears if the marker stops moving whilst in the process of drawing Stix, disappearing when the player starts moving again. The player has no ability to defend themselves, and all enemies must be outmaneuvered. A Time Meter located at the top of the screen is responsible for the countdown of the entry of additional Sparx and the mutation of all Sparx to Super-Sparx, which have the ability to chase the player even up an unfinished Stix line. After the player completes two levels, the difficulty increases. This includes multiple Qixes and Sparxes, speed increases, and the eventual appearance of only Super Sparxes. Superlite 1500 Series - Battle Qix is the latest game in the Qix series, and it was only released on the Playstation console.

SuperLite 1500 Series: Battle Qix - Información detallada

Desarrollador

Billiken Soft

Editor

Success

Géneros

Puzzle

Plataformas

PlayStation

Modos de juego

Single player, Multiplayer, Split screen

Temas

Action

Perspectivas del jugador

Bird view / Isometric

Fecha de lanzamiento

PlayStation - Oct 24, 2002

Nombres alternativos

Battle Qix (Alternative title)

Etiquetas

anime, shared screen, japan only

Colección

QIX, SuperLite 1500