GameKeepr
InicioJuegosListasReseñasQuiz
Iniciar sesiónRegistrarseApóyanos
Ice
Ice

Ice

Acerca de y FAQPolítica de privacidadTérminos de servicioPolítica de reembolsoNuestros Seguidores💜 ApóyanosContacto
© 2026 GameKeeprPowered byIGDB
Ice
Ice

Plataformas

browser

Modos de juego

Un jugador

Perspectivas del jugador

Vista lateral

Enlaces externos

Ice

Fecha de lanzamiento
31 de diciembre de 2015
Desarrollador
Bennett Foddy
Bennett Foddy
Editor
Bennett Foddy
Bennett Foddy
Motores gráficos
HTML5,
Luxe
HTML5,
Luxe
Puntuación IGDB
-
Sin puntuación aún
GameKeepr
-
Sin puntuación aún

Resumen

The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.

Ice - Información detallada

Desarrollador

Bennett Foddy

Editor

Bennett Foddy

Plataformas

Web browser

Modos de juego

Single player

Perspectivas del jugador

Side view

Motor gráfico

HTML5, Luxe

Fecha de lanzamiento

Web browser - Q4 2015

Etiquetas

physics, physics-based