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Fortress Forever
Fortress Forever
Fortress Forever

Fortress Forever

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Fortress Forever
Fortress Forever

Plataformas

PC

Géneros

DisparosIndie

Temas

Acción

Modos de juego

Multijugador

Perspectivas del jugador

Primera persona

Soporte de idiomas

Idioma
EnglishEnglish (US)
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Enlaces externos

Fortress Forever

Fecha de lanzamiento
Desarrollador
Fortress Forever Development Team
Fortress Forever Development Team
Editor
Fortress Forever Development Team
Fortress Forever Development Team
Motores gráficos
Source
Source
Puntuación IGDB
91
7 Reseñas
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Fortress Forever - Información detallada

Desarrollador

Fortress Forever Development Team

Editor

Fortress Forever Development Team

Géneros

Shooter, Indie

Plataformas

PC (Microsoft Windows)

Modos de juego

Multiplayer

Temas

Action

Perspectivas del jugador

First person

Motor gráfico

Source

Fecha de lanzamiento

PC (Microsoft Windows) - Sep 13, 2007

Nombres alternativos

FF (Acronym)

Etiquetas

class-based, team-based, steam greenlight

Resumen

Fortress Forever is a Source mod inspired by the earlier versions of the Team Fortress series (Team Fortress Classic and QuakeWorld Team Fortress). Our all-volunteer team has created this mod entirely from scratch and continued to develop it since late 2004. It was originally released in September of 2007. Fortress Forever involves two or more teams, each with 9 available classes, competing in a variety of map-determined objectives (capture the flag, territorial control, invade and defend, etc). Each class has its own unique abilities and strengths that offer extremely varied playstyles. The gameplay ranges from fast-paced, competitive, and deep to absurd and chaotic.

Argumento

Fortress Forever is a Source mod inspired by the earlier versions of the Team Fortress series (Team Fortress Classic and QuakeWorld Team Fortress). Our all-volunteer team has created this mod entirely from scratch and continued to develop it since late 2004. It was originally released in September of 2007. Fortress Forever involves two or more teams, each with 9 available classes, competing in a variety of map-determined objectives (capture the flag, territorial control, invade and defend, etc). Each class has its own unique abilities and strengths that offer extremely varied playstyles. The gameplay ranges from fast-paced, competitive, and deep to absurd and chaotic.

13 de septiembre de 2007