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Feedstock
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Plataformas

LinuxPC

Géneros

AventuraIndie

Temas

SupervivenciaAcciónTerrorComedia

Modos de juego

Un jugadorMultijugadorCooperativo

Perspectivas del jugador

Primera persona

Soporte de idiomas

Idioma
Chinese (Simplified)简体中文
••
Chinese (Traditional)繁體中文
••
Czechčeština
••
DutchNederlands
••
EnglishEnglish (US)
••
English (UK)
••
FinnishSuomi
••
FrenchFrançais
••

Enlaces externos

Feedstock

Fecha de lanzamiento
29 de octubre de 2026
Desarrollador
Ahaha studio
Ahaha studio
Editor
Ahaha studio
Ahaha studio
Motores gráficos
-
Puntuación IGDB
-
Sin puntuación aún
GameKeepr
-
Sin puntuación aún

Resumen

A four-player co-op horror game where you loot houses and feed everything to Tally, a creature that grows larger and angrier with each meal. As she swells, she becomes louder and harder to move, attracting hostile entities triggered by escalating noise. You must manage her size by forcing her to regurgitate items and extract her before the situation spirals out of control, coordinating through proximity voice chat.

Argumento

The players work for the Office, an absurd bureaucracy that runs on quotas, deadlines, fines and "employee of the month" notices. Piloting quadcopter drones, a crew of up to four is sent into eerie houses to strip them of everything that can be carried. The haul is not stored: it is fed to Tally, a voracious pet creature that grows with every meal. Each term the Office raises the quota, and the houses' residents do not let their belongings go willingly.

Feedstock - Información detallada

Desarrollador

Ahaha studio

Editor

Ahaha studio

Géneros

Adventure, Indie

Plataformas

Linux, PC (Microsoft Windows)

Modos de juego

Single player, Multiplayer, Co-operative

Temas

Survival, Action, Horror, Comedy

Perspectivas del jugador

First person

Fecha de lanzamiento

PC (Microsoft Windows) - Oct 29, 2026

Linux - Oct 29, 2026

Etiquetas

post-apocalyptic, physics, roguelike, robots, procedural generation, online co-op, survival horror, proximity voice chat