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Ice
Ice

Ice

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Ice
Ice

Platforms

browser

Game Modes

Single Player

Player Perspectives

Side View

External Links

Ice

Release Date
December 31, 2015
Developer
Bennett Foddy
Bennett Foddy
Publisher
Bennett Foddy
Bennett Foddy
Game Engines
HTML5,
Luxe
HTML5,
Luxe
IGDB Rating
-
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GameKeepr
-
No rating yet

Summary

The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.

Ice - Detailed Info

Developer

Bennett Foddy

Publisher

Bennett Foddy

Platforms

Web browser

Game Modes

Single player

Player Perspectives

Side view

Game Engine

HTML5, Luxe

Release Date

Web browser - Q4 2015

Tags

physics, physics-based