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Method of Entry
Method of Entry
Method of Entry

Method of Entry

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Method of Entry
Method of Entry

Plataformas

PC

Gêneros

TiroTáticoIndie

Temas

GuerraAção

Modos de jogo

MultijogadorCooperativo

Perspectivas do jogador

Primeira pessoa

Suporte de idiomas

Idioma
EnglishEnglish (US)
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Links externos

Method of Entry

Data de lançamento
-
Desenvolvedora
Attack Dog Studios
Attack Dog Studios
Editora
-
Motores de jogo
Unreal Engine 5
Unreal Engine 5
Nota IGDB
-
Sem nota ainda
GameKeepr
-
Sem nota ainda

Resumo

"Method of Entry" is an upcoming 5v5 tactical shooter aimed at revitalizing the genre with a focus on competitive play, enhanced by authentic mechanics. The game's development is guided by our 'C.F.R.F' principle: 'Competitive First, Realism Follows,' which prioritizes competitive elements in gameplay decisions and design. MoE is designed to be accessible and engaging, avoiding the complex hero abilities or arcade-style power-ups that have infiltrated the genre, and instead emphasizing realistic Special Forces or Counter-Terrorist scenarios that enforce, or dare we say, demand genuine skill. Drawing inspiration from foundational titles like the SWAT and the Rainbow 6 series, as well as classics like Counter-Strike and contemporary games like Escape from Tarkov and Rainbow Six Siege, "Method of Entry" taps into a deep well of tactical shooter heritage. This project is a response to the competitive community's desire for a streamlined, 5v5 tactical shooter where competitive elements take precedence. Realism is then seamlessly integrated, with attention to weapon dynamics, player movement, environmental design, hit detection, and overall intensity. However, this integration never overshadows MoE’s core competitive mechanics, ensuring a balanced and stable competitive experience.

Enredo

In a fractured near-future world teetering on collapse, a radical extremist network seeks to dismantle modern civilization by targeting its most vital institutions. As a covert operator for an elite private military contractor, players are deployed into high-risk, close-quarters operations to stop these attacks before they unfold. Every mission is a tense, one-life engagement where planning, teamwork, and precise execution determine survival. In Method of Entry, how you breach, clear, and control a space isn’t just tactical doctrine—it’s the difference between order and chaos.

Method of Entry - Informações detalhadas

Desenvolvedora

Attack Dog Studios

Gêneros

Shooter, Tactical, Indie

Plataformas

PC (Microsoft Windows)

Modos de jogo

Multiplayer, Co-operative

Temas

Warfare, Action

Perspectivas do jogador

First person

Motor de jogo

Unreal Engine 5

Data de lançamento

PC (Microsoft Windows) - TBD

Nomes alternativos

MoE (Abbreviation)

Tags

crowdfunding - kickstarter, squad tactics, 5v5, ai-generated marketing