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Katanaut
Katanaut
Katanaut

Katanaut

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Katanaut
Katanaut

Plataformas

PC

Gêneros

RPGSimulaçãoEsporteHack & SlashAventuraIndie

Temas

MistérioAçãoFantasiaTerror

Modos de jogo

Um jogador

Perspectivas do jogador

Vista lateral

Suporte de idiomas

Idioma
Chinese (Simplified)简体中文
•
Chinese (Traditional)繁體中文
•
DutchNederlands
•
EnglishEnglish (US)
•
FrenchFrançais
•
GermanDeutsch
•
ItalianItaliano
•
Japanese日本語
•

Links externos

Katanaut

Data de lançamento
10 de setembro de 2025
Desenvolvedora
Voidmaw
Voidmaw
Editora
Voidmaw
Voidmaw
Motores de jogo
Godot
Godot
Nota IGDB
75
1 Análises
GameKeepr
-
Sem nota ainda

Resumo

Descend into cosmic madness aboard a collapsing space station in Katanaut, a fast-paced action-roguelite. Unleash powerful abilities, master fluid combat, and confront eldritch horrors as reality unravels around you. Survive relentless battles and fight for your very existence.

Enredo

Katanaut is set aboard a massive space station falling into cosmic chaos. With the station slowly spiraling out of control, and its once-human inhabitants twisted into terrors, you’re the unlucky one tasked with uncovering what is going on... As Naut, you explore the corridors of this once vibrant station... or what's left of it. The deeper you descend into the station, the environments become more haunting, and the enemies less human.

Katanaut - Informações detalhadas

Desenvolvedora

Voidmaw

Editora

Voidmaw

Gêneros

Role-playing (RPG), Simulator, Sport, Hack and slash/Beat 'em up, Adventure, Indie

Plataformas

PC (Microsoft Windows)

Modos de jogo

Single player

Temas

Mystery, Action, Fantasy, Horror

Perspectivas do jogador

Side view

Motor de jogo

Godot

Data de lançamento

PC (Microsoft Windows) - Sep 10, 2025

Tags

zombies, post-apocalyptic, exploration, cyberpunk, violence, bloody, space station, dark, skill-based, 2d, roguelike, metroidvania, fast paced, dark fantasy, procedural generation, memory loss, time manipulation, difficult, pixelated, mutants, upgrade, atmospheric, pixel graphics, combat, pixels, procedurally generated, melee combat, cosmic horror, challenging gameplay, exploration driven, violent, synthwave, guns and bullets, horde, branching paths, roguelite, soulslike, challenging, action combat, eldritch horror, roguelike horror, weapons, neon, science-fantasy, skill system, time, skill based game, upgrades