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Poco
Poco
Poco

Poco

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Poco
Poco

Temps de jeu

Principal + Extras2 heures
Complétionniste2 heures

Plateformes

MacPC

Genres

Point & ClickAventureIndépendant

Thèmes

Fantaisie

Modes de jeu

Solo

Perspectives du joueur

Vue de dessus / IsométriqueVue latérale

Support linguistique

Langue
EnglishEnglish (US)
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Liens externes

Poco

Date de sortie
20 mai 2025
Développeur
Whalefall
Whalefall
Éditeur
Micah Boursier
Micah Boursier
Moteurs de jeu
Unity
Unity
Note IGDB
80
8 Critiques
GameKeepr
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Pas encore de note

Résumé

Poco is a 2D/3D hybrid point-and-click adventure game where you play as Poco, a two-inch tall clown who is banished from a giant walking circus, and left to fend for themselves in the undergrowth of the Below World, where they befriend and enlist the help of the local homunculus population to build a rocket. Explore the beautiful, cluttered Below World... Where everything broken, lost, or unwanted from the Worlds Above comes to decay.

Scénario

After being banished from the circus in the sky for an unsatisfactory performance, Poco finds themself in the mysterious Below World, a place where all things lost, broken, or unwanted end up. Poco must venture across the beautiful, cluttered Below World and befriend strange characters, in the hopes they can help them build a rocket.

Poco - Infos détaillées

Développeur

Whalefall

Éditeur

Micah Boursier

Genres

Point-and-click, Adventure, Indie

Plateformes

Mac, PC (Microsoft Windows)

Modes de jeu

Single player

Thèmes

Fantasy

Perspectives du joueur

Bird view / Isometric, Side view

Moteur de jeu

Unity

Date de sortie

PC (Microsoft Windows) - May 20, 2025

Mac - May 20, 2025

Noms alternatifs

Poco.exe (Windows Executable)

Tags

exploration, animals, surrealism, 3d, fishing, insects, death, 2.5d, cooking, skeleton, supernatural, hidden object, bird, achievements, gore, multiple endings, freeware, cute, surreal, dark humor, worm, circus, giant insects, student project, crowdfunding - kickstarter, creepy, hand-drawn, colorful, space ship, steam achievements, text-heavy, music and rhythm, balloon, clowns, skeletons, rat, corpse, snail, text dialogue, simon says, flower picking, rhythm game, logic puzzle, animated cutscenes, plant, underground, mushroom, food, flowers, tiny protagonist, poop, vegetables, dolls, fish, mole, rhythm, puzzles, axe, unicycle, top-down, nonlinear, boat, planting, fossil, fossils, cave