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Fallout: New Vegas
Fallout: New Vegas

Fallout: New Vegas

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Fallout: New Vegas
Fallout: New Vegas

Temps de jeu

Histoire principale21 heures
Principal + Extras53 heures
Complétionniste95 heures

Plateformes

PCPS3X360

Genres

TirJeu de rôle (RPG)

Thèmes

SurvieBac à sableMonde ouvertActionScience-fictionInfiltration

Modes de jeu

Solo

Perspectives du joueur

Première personneTroisième personne

Support linguistique

Langue
EnglishEnglish (US)
English (UK)
FrenchFrançais
GermanDeutsch
ItalianItaliano
Japanese日本語
Spanish (Mexico)Español (Mexico)
Spanish (Spain)Español (España)

Liens externes

Classification d'âge

US
Rating Pending
EU
PEGI 18
JP
CERO Z
DE
USK 18
KR
18+
AU
R18+
BR
12+

Fallout: New Vegas

FalloutSérie
Date de sortie
19 octobre 2010
Développeur
Obsidian Entertainment
Obsidian Entertainment
Éditeur
Bandai Namco Entertainment,
1C/Cenega,
Bethesda Softworks
Bandai Namco Entertainment,
1C/Cenega,
Bethesda Softworks
Moteurs de jeu
Gamebryo
Gamebryo
Note IGDB
85
2,420 Critiques
GameKeepr
78
1 Critiques

Résumé

In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.

Scénario

The player takes control of "the Courier", who is hired by a delivery service to take an unknown package across the Mojave Desert to "The Strip" but intercepted, shot in the head, and left for dead by a mysterious man who steals the package. After being found by a friendly local robot, Victor, and healed by a man named Doc Mitchell, the Courier is thrust back into the desert to seek revenge and recover the stolen package. Through doing this, the player becomes caught up between various factions competing for control over the desert and it's most valuable asset, the Hoover Dam; ultimately coming to shape the future of its inhabitants.

Fallout: New Vegas - Infos détaillées

Développeur

Obsidian Entertainment

Éditeur

Bandai Namco Entertainment

1C/Cenega

Bethesda Softworks

Genres

Shooter, Role-playing (RPG)

Plateformes

PC (Microsoft Windows), PlayStation 3, Xbox 360

Modes de jeu

Single player

Thèmes

Survival, Sandbox, Open world, Action, Science fiction, Stealth

Perspectives du joueur

First person, Third person

Moteur de jeu

Gamebryo

Date de sortie

PlayStation 3 - Nov 04, 2010

PlayStation 3 - Oct 19, 2010

Xbox 360 - Nov 04, 2010

PC (Microsoft Windows) - Oct 22, 2010

PC (Microsoft Windows) - Oct 19, 2010

Xbox 360 - Oct 19, 2010

PlayStation 3 - Oct 22, 2010

PlayStation 3 - Nov 04, 2010

PC (Microsoft Windows) - Nov 04, 2010

Xbox 360 - Oct 22, 2010

Noms alternatifs

FNV (Acronym)

New Vegas (Alternative title)

NV (Acronym)

Tags

aliens, baseball, motorcycle, post-apocalyptic, bloody, drugs, 3d, ants, guitar playing, crafting, insects, death, military, robots, alternate history, casino, slot machine, gambling, doctor, gangs, running, female protagonist, hand-to-hand combat, steam, leveling, backtracking, achievements, bullet time, multiple endings, apocalypse, mutants, campaign, building, artificial intelligence, dialogue trees, united states, revenge, torture, slavery, racism, dog, over the shoulder, sequel, giant insects, melee combat, slow-motion, good vs evil, day/night cycle, boss fight, explosion, radiation, power glove, digital distribution, xbox controller support for pc, single-player only, steam cloud, throwing weapons, playstation trophies, rivaling factions, alternate costumes, playing cards, customizable characters, leveling up, world map, voice acting, based on - comics, human, polygonal 3d, explosives, upgradeable weapons, loot gathering, gun, armor, wasd movement, non-player character, extreme violence, fake in-game advertising, retail games with steam activation, sprinting mechanics, ragdoll physics, falling damage, character creation, moral decisions, side quests, branching storyline, using dialogue to avoid combat, downloadable content, xbox live, melee, real-time combat, a.i. companion, animal companions, difficulty level, internet culture reference, jump scare moment, quicksaving, quickloading, multiple gameplay perspectives, audio logs, vending machine interaction, mercenary, combat dialogue, christianity, banned, in-game radio, nuclear bomb, addiction, non-linear storytelling, interactive environments, xbox one backwards compatibility, invisible wall, achievement attempt detection, sleeping, difficulty achievement, pacifist playthrough, games on demand, merchants, high definition graphics, pre-order exclusive, dolby digital, stealth kill, guns and bullets, pausable real time combat, poverty, quest tracking, super strength, cannibalism, weapon modification, animal cruelty, weapon workshops, gore system, poisoning, invisibility, zero to hero, pickpocketing, lock picking, workbench mechanics, pinball machine, fast traveling, chinese accent, new purchase incentives, interrogation, cockroach, anarchism, sociopathy, optional objective, ghoul, fully customizable controls, retrievable traps, movement penalty, two-handed weapons, point of no return, pseudo non-linear, flower picking, sex work, slip cover packaging, real time game clock, sequel by a different developer, fictional currencies, objectivism, nuclear war, nuclear holocaust, hostile a.i., nuclear fallout, negotiation, mute character, machinima, level scaling, novint falcon support, monomyth, pc to console port, nomads, amphibian humanoid, missing features, pax prime 2010, killcam, multi-monitor support, tokyo game show 2010, fake interactivity, immersive, food, bombs, ranged combat, robot, health, eating, money, lgbtq, alcohol, explosive, shotgun, previously on - prime gaming, available on - luna plus, knife, stamina, pistol

Franchise

Fallout

Collection

Fallout

Fallout: New Vegas - Note: 78.0/10 (1)