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Dungeons & Dragons Online: The Necropolis, Part 2

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Plateformes

PC

Genres

Jeu de rôle (RPG)

Thèmes

ActionFantaisie

Modes de jeu

MMO

Perspectives du joueur

Troisième personne

Support linguistique

Langue
EnglishEnglish (US)
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Liens externes

Dungeons & Dragons Online: The Necropolis, Part 2

Date de sortie
24 janvier 2007
Développeur
Standing Stone Games
Standing Stone Games
Éditeur
Daybreak Game Company
Daybreak Game Company
Moteurs de jeu
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Résumé

A quest pack with a series of shadow-themed dungeons for mid level adventurers.

Scénario

Several months ago the gates to the Blood Crypt opened and daring adventurers recovered The Heretical Path from the grasp of the vampire Brother Salasso. As a new moon rises over the hills of the Necropolis, Brother Nerezza, the second of the prophets, pens the final verses of The Twisted Apocrypha. The gates to the Shadow Crypt are preparing to open. In addition to the Black Prophets, the Abbot has a council of four wise and intelligent mortals, chosen from each of the castes of society. These men advise the Abbot on how he may best infiltrate society and increase the scope and power of his cult. As part of their agreement to help him, the Abbot agreed to grant them eternal life by making them an unholy combination of wraiths and shadows. For centuries the Shadow Council has plotted, conspired and carried out plans to increase the size and power of the Abbot's humanoid cult. They are very clever, intelligent beings, who prefer mind games and subterfuge over straight out hack and slash combat. With the arrival of the Silver Flame and Emerald Claw, and the loss of the Heretical Path, the Shadow Council has been very busy and active. Their intelligence network has discovered that Dame Calla Swiftmare is more powerful than even the lich realized. Research has uncovered that she may be able to restore the members of the Shadow Council to their former mortal selves. After centuries of servitude, they are now prepared to take that chance. The members of the Shadow Council have agreed to open the gates of their tombs and provide players assistance in deciphering and solving the puzzles necessary to access and defeat the mummy guardians. With the guardians defeated, the Shadow Crypt will open. The council is bound to service as long as the Brother of Shadow, Nerezza, exists. Dame Calla has agreed to stand before the Black Prophet with the council, defeat the vampire, and free the Shadow Council from its bonds. Once that happens, the council will provide Swiftmare with vital details in defeating the cult and the Black Abbot.

Dungeons & Dragons Online: The Necropolis, Part 2 - Infos détaillées

Développeur

Standing Stone Games

Éditeur

Daybreak Game Company

Genres

Role-playing (RPG)

Plateformes

PC (Microsoft Windows)

Modes de jeu

Massively Multiplayer Online (MMO)

Thèmes

Action, Fantasy

Perspectives du joueur

Third person

Date de sortie

PC (Microsoft Windows) - Jan 24, 2007

Tags

maze, mummy, traps, swimming, escort mission, teamwork