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World of Warcraft: Rise of the Blood God
World of Warcraft: Rise of the Blood God
World of Warcraft: Rise of the Blood God

World of Warcraft: Rise of the Blood God

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World of Warcraft: Rise of the Blood God
World of Warcraft: Rise of the Blood God

Platformy

MacPC

Gatunki

RPGPrzygodowe

Motywy

Otwarty światAkcjaFantasy

Tryby gry

WieloosobowyMMO

Perspektywy

Trzecia osoba

Linki zewnętrzne

World of Warcraft: Rise of the Blood God

Data premiery
13 września 2005
Deweloper
Blizzard Entertainment
Blizzard Entertainment
Wydawca
Blizzard Entertainment
Blizzard Entertainment
Silniki gry
-
Ocena IGDB
-
Brak ocen
GameKeepr
-
Brak ocen

Opis

Patch 1.7.0: Rise of the Blood God is a content patch for World of Warcraft that released on 13 September 2005.

Fabuła

Years ago, in the ruined temple of Atal'Hakkar, loyal priests of the Blood God Hakkar the Soulflayer attempted to summon the wrathful deity's avatar into the world. But his followers, the Atal'ai priesthood, discovered that the Soulflayer could only be summoned within the Gurubashi tribe's ancient capital, Zul'Gurub. Newly reborn in this jungle fortress, Hakkar took control of the Gurubashi tribe and mortal champions of the trolls' mighty animal gods. The Soulflayer's dark influence was barely halted when the wise Zandalari tribe recruited heroes from the Horde and the Alliance and staged an invasion of Zul'Gurub.

World of Warcraft: Rise of the Blood God - Szczegółowe informacje

Deweloper

Blizzard Entertainment

Wydawca

Blizzard Entertainment

Gatunki

Role-playing (RPG), Adventure

Platformy

Mac, PC (Microsoft Windows)

Tryby gry

Multiplayer, Massively Multiplayer Online (MMO)

Motywy

Open world, Action, Fantasy

Perspektywy

Third person

Data premiery

PC (Microsoft Windows) - Sep 13, 2005

Mac - Sep 13, 2005

Alternatywne nazwy

WoW Patch 1.7.0 (Alternative title)