


| Język | |||
|---|---|---|---|
Chinese (Simplified)简体中文 | • | • | |
EnglishEnglish (US) | • | • | |
FrenchFrançais | • | • | |
Japanese日本語 | • | • | |
Portuguese (Brazil)Português (Brasil) | • | • | |
RussianРусский | • | • | |
Spanish (Spain)Español (España) | • | • |
In this local split-screen multiplayer game, 2-8 players compete to build the tallest tower by stacking randomly selected 3D objects. Inspired by a low poly universe with circus, theater and carnival influences, the game combines strategic construction and dynamic confrontation: players can either place their objects to stabilize their tower, or throw them at their opponent's to destabilize it. Based on a realistic physics system, the game does not artificially detect collapses, letting gravity and tower stability determine the outcome of each game. With no time limit, it offers a competitive and immersive experience, promoting strategy and skill in a unique visual and audio environment.