


| Lingua | |||
|---|---|---|---|
Chinese (Simplified)简体中文 | |||
Chinese (Traditional)繁體中文 | |||
EnglishEnglish (US) | |||
FrenchFrançais | |||
GermanDeutsch | |||
ItalianItaliano | |||
Japanese日本語 | |||
Korean한국어 |
2D action roguelike in pixel art with melee combat. Face metaphorical enemies, destroy environments, and ascend 12 procedurally generated floors. Core mechanics: melee combat, environmental destruction, procedural generation, and multiple endings.